Soft Wall Destruction With Weapons

Utilizing ACS’s gun system (credits to them)

I’ve managed to create a soft wall system with there guns similar to Tom Clancy’s Rainbow Six siege utilizing SubtractAsync. the demonstration in the video shows below the system is also still in its sort of alpha stage some cleaning up and adding needs to be done


im aware of the lag created by the union negations and I’ve still haven’t found a way to optimize this any suggestions?

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This is cool! Nice job on it! How long did it take to make this wall system? It is a good recreation! I rate it 10/10!

Overall probably just around 1 hour it was pretty simple using ACS’s already inputted raycasting system