[Solved] Why are strokes so much thicker in testing compared to studio edit mode?

Can someone please explain why strokes are always so much thicker when play testing the game?

Edit mode

Test mode

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I’d say it has something to do with the screen size. Is playtesting also in Studio or not?

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Is it set to scaledsize?
Screenshot 2026-08-12 at 12.12.18 PM

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Both pictures were from inside studio

No, should it be enabled? Thanks

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Yes it should lol, scaled size means that it scales. Fixed size means that it is fixed and doesn’t change.