SOLVED ISSUE, thanks to who helped!
trying moving
local availableplayers = {}
outside the repeat statement, then the first line within the repeat statement should be this:
availableplayers = {}
i.e.
local availableplayers = {}
repeat
availableplayers = {}
-- Checks if player is In the menu, and inserts only available players.
for i, plr in pairs(game.Players:GetPlayers()) do
if not plr:FindFirstChild("InMenu") then
table.insert(availableplayers, plr)
end
end
wait(2)
until #availableplayers >= 1
1 Like
As far as ive seen this works very well. Thank you a lot this helped.