I am attempting to animate a custom character, but I have encountered an issue while creating the running animation.
My issue is that the animation I created for my custom model is not playing the same in the animation editor than in studio or in game while the other animations I have created for it work properly.
This is the animation in the animation editor:
Spyro Test - Roblox Studio (gyazo.com)
This is the animation in studio, which is the same in game:
Spyro Test - Roblox Studio (gyazo.com)
I have already tried changing the priority of the animation, and playing the animation into another character with a similar rig, and both times, half of the joints were still not working.