My game (RoSim [EARLY ACCESS] - Roblox) has an asphalt texture that renders correctly on PC and MacOS clients, but on the Android client it appears black.
Android client running on my laptop
Android client running on my Pixel 9
Reproduction
Create a MaterialVariant with the following properties and assign it to a part.
Color - rbxassetid://12920950409
Normal - rbxassetid://14976075460
Expected behavior




