Some normal maps/textures consistently appearing black on Android client

My game (RoSim [EARLY ACCESS] - Roblox) has an asphalt texture that renders correctly on PC and MacOS clients, but on the Android client it appears black.

Android client running on my laptop

Android client running on my Pixel 9

Reproduction

Create a MaterialVariant with the following properties and assign it to a part.
Color - rbxassetid://12920950409
Normal - rbxassetid://14976075460

Expected behavior

How its supposed to look

2 Likes

Appears the normal map was invalid for this case


Thanks,