Some parts not being rendered (sometimes) after SubtractAsync

I’m creating walls via Server Script, and making holes for windows, using SubtractAsync.
For some reason, sometimes, when I run the game, some resulting walls are not being rendered, although its properties are apparently ok, as detailed here:

As I said, sometimes the wall appears correctly, sometimes not.
And there is no error on the Output Window.
I sent the project and logs via DM: https://devforum.roblox.com/t/log-and-project-about-rendering-problems/819506

How to avoid this?

Repro

  1. Save the game to Roblox (I use DataStore2)
  2. Run the game
  3. Maybe, sometimes one or another wall is not rendered.

This is most likely a duplicate:

1 Like