Something going wrong with keyframes

Im just trying to do something simple with some keyframes but they arnt following a nice rotation? Is this happening to anyone else?

Might be the way you rigged the character? Even simple “unanchoring” could make the rig weird.

I don’t understand, but it looks like you’re talking about the rotation speed being inconsistent. It’s very simply caused by the keyframes being different amounts of time apart, causing it to speed up and slow down at different times.

If you are trying to get constant rotation, I suggest you use the “Linear” easing style as it’s more usable for looping in the situation I believe you are in.

i figured out that it was to use quarternion rotation type in the animation editor settings