Something to locally set collision

Currently I am faced with the problem of trying to make players not collide with each other and I cannot get anything to work which got me thinking, Something that locks the collision to a certain bool value.

Seriously, For anyone who is trying to make a 2.5D game needs to be able to set the collision of other characters to false…

Either that or turn off forced CanCollide on a character…

FilteringEnabled + setting it severside to CanCollide false ?

Sup? Making a cool non-3D game? Link us in “Look at this cool creation” when there’s a demo available

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