Something went wrong while performing auto setup. Failed to run autosetup: Failed to get mesh data: RequestFailed

While in the process of creating bundles n roblox, I get to the stage where automatic avatar setup is needed to be used - but it throws an error.

Understanding that i need to check the output, I look to get THE most nondescript feedback ever

image

What failed? Why did it fail? How can I work around it?
I’ve followed all documentation 1:1 for bundle creation

(Possibly unrelated) When I try and upload the accessory to the marketplace without running it through the avatar setup, I get these errors:

I’m exporting my bundle from blender WITH attachments (using active collection - still includes these on export even when hidden)

When i DO import my bundle, none appear and weirdly changes all of the FACS bones to attachments instead?


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Hey sorry for the bump. Did you ever figure this out? I’m having the same issue currently

My friend is also having the same issue right now.

It could be your name didn’t set up correctly? I have the same issue, but as I check the name in studio, they are all messed up, so I rename them correct.