How would you go about creating this effect since you can’t really tween a material, and I have no idea how to go about making a disapating effect?
Looks like you could use highlights for this
wdym by this, how would I use highlights to do this?
put a highlight in the rig and tween the filltransparency
holy shit thats lowkey genius, what do you think I can do about this disapating effect?
i remember this anime, don’t know if i ever finished it
what do you mean by dissipating effect?
If you mean the transition between person shape to weapon shape, you might be able to cheese something with ParticleEmitters
You see the way the girl in the back turns into a neon kinda effect and then like literally evaporates, how would I make the evaporating effect?
yeah that’s what i thought you meant ![]()
particleemitters probably
You could either tween the fill transparency of a highlight or have a model thats a TINY bit bigger than the other model, and then tween the transparency of that and then use particleemitters (im guessing whats happened off of the other posts because i havent watched the video, can you upload it as a devforum video)
Alright ngl, I’ve got my answer now, everyother question I had I kinda just answered myself, thanks for the help all.
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