Bug only happens in Studio
I used this script for both instances which provided me these results.
local sound = script.Parent
sound:Play()
sound.TimePosition = 0
sound.PlaybackSpeed = 0
while true do
warn(sound.ClassName, `playbackspeed: {sound.PlaybackSpeed}, timeposition: {sound.TimePosition}`)
task.wait(1)
end
System Information:
11th Gen Intel(R) Core™ i5-11400 @ 2.60GHz, 32 GB, NVIDIA GeForce RTX 4060
Expected behavior
TimePosition should stay constant and not change
