Sound being heard globally despite setting MaxDistance

  • RespectFilteringEnabled
  • Sounds operated by the client
  • Sound playback apparently being replicated…?

There’s only two things I can think of: an oversight or a bug. If it’s an oversight, I haven’t the slightest clue as to what’s going on.


On an off-topic note, I just want to note something about your code and how you’re setting your properties after Parent. Typically when creating a new Instance, you should set its properties first before its Parent. Something to do with performance. A PSA was released regarding this practice in 2016:

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