No way to stop a sound played with PlayLocalSound.
It uses the same mechanism as PlayOnRemove.
If you’d like full control over a non-replicated sound, make a filteringenabled game and make your sound object locally.
No way to stop a sound played with PlayLocalSound.
It uses the same mechanism as PlayOnRemove.
If you’d like full control over a non-replicated sound, make a filteringenabled game and make your sound object locally.