Sound in roblox sounds differently in website and game

so uhhh

basically when i upload my music box sound it sounds as intended on the website, but in-game it’s sounds like an electronic hum of sorts(also i later noticed that it was a lot longer than it should be)

this is not mono to stereo problem(atleast i don’t think so), because even when i convert it to mono in audacity(sounds as intended) the issue still persists

i dont know what i can even do about it, i tried different bitrate, compressed it, different formats, different amount of channels, so yeah

any help appreciated

Expected behavior

here what it is supposed to sound like

Is there anything in your experience changing the pitch of the audio, such as a modification to Sound.PlaybackSpeed?

this is also (technically) true for Roblox’s classic sounds (like splat.wav), as the ID versions played in the preview seem lower quality then when played in game.

OH YES IT IS SORRY
i copied instance and just changed the id, sorry for wasting your time :sob:

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