Hi developers,
I’m wanting to know why this sound deletes not long after it is parented to the character’s right hand.
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Wait()
local shootSound = game.ReplicatedStorage.ShootSound:Clone()
shootSound.Parent = plr.Character.RightHand
end)
4667hp
(Account Info)
#3
try this
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function()
local shootSound = game.ReplicatedStorage.ShootSound:Clone()
shootSound.Parent = plr.Character.RightHand
end)
end)
it worked for me
what your code is doing is only adding the sound one time so if you respawn then the sound gets removed
Still doesn’t work…
It adds it to the right hand but then removes it and I don’t understand why at all
Manual remove if not removed automatically
4667hp
(Account Info)
#6
Check the scripts in your game it may be a script that is removing it
the code works fine for me