I’m working on a horror game currently. And, I had the idea to create a monster…that only attacks you when hearing footsteps or any sort of sound.
It is just like the Warden, I might have an idea that will work.
First, I’ll get all the descendants of the sound service and also the player’s character. Then, I will coee the monster so whenever a sound is playing, the monster will try and find the closest sound source, which is the player itself. What do you guys think?