local replicated_storage = game:GetService("ReplicatedStorage")
local Module = require(replicated_storage.ModuleScript)
local position = 1
local asset_url = "rbxassetid://"
while true do
if (position = Module.AmoutOfMusic + 1) then
position = 1
end
local sound = Instance.new("Sound", replicated_storage)
sound.SoundId = asset_url..Module[position]
sound:Play()
sound.Ended:Wait()
sound:Destroy()
position = position + 1
end
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