I was under the impression sounds played from the location of the part you inserted them in.
I Reduced the max distance to 20, but no matter how far away I go from the part I can hear it.robloxapp-20210218-1307236.wmv (3.3 MB)
Is the sound a child of the part, or is it nested within another instance within the part?
The sound is a child of the part.
Has the emitter size been changed at all?
If not I donât know why itâd be doing that, however volume amplifies distance. If your volume is over one distance starts to become irrelevant.
Say the max distance was 10, but volume was also 10. Youâd hear it anywhere.
I donât see emitter size as a property but I have the maxdistance set to 20 and the mindistance set to 10.
The volume is 0.5 
This sounds like a bug, do sounds play as intended in other parts or do they all do this?
Also try different sound ids, certain audios are much louder than others by default.
They all do this. I have this issue in any studio Iâm in, any sound, and itâs been like this since 2019. I didnât have this problem before that. I put a default sound in to see if it happens and it still does.
You could try moving this to #bulletin-board then dm @DevRelationsTeam to ask for it to be moved to a bug report catagory.
So I figured out the issue, it was simple. Once I figured it was this, I was like you got to be kidding me.
My issue was last year I was working on something and had this issue and at this time I assumed it was because the sound was removed from itâs part or something which I think is still the case.
I avoided that this time though and still had the issue but it was for a different reason, the sound is working when using :play(). The distance just doesnât matter when pressing âpreviewâ. Glad I tried and fixed my issue before submitting a official bug report.
The amount of times Iâve done this is ridiculous.
A really nice feature would be the ability to âpreview with distance factorâ since I use a lot of emitter bricks and needing to play or run test whenever I want to check the properties is annoying.