Sound reverb code

Hey !

I’m back on another topic with that sound reverb. It’s really annoying since I tested many solutions that don’t work. I finally found this code sample on the dev wiki, but still don’t know how to use it and to configure it. I’m not a scripter at all, I tried to get help from some people but I still have the issue. Could you help me with that ?

local Players = game:GetService("Players")
local CollectionService = game:GetService("CollectionService")
local SoundService = game:GetService("SoundService")
 
local localPlayer = Players.LocalPlayer
 
-- define tags
local reverbTags = {
	["reverb_Cave"] = Enum.ReverbType.Cave
}
 
-- collect parts and group them by tag
local parts = {}
for reverbTag, reverbType in pairs(reverbTags) do
	for _, part in pairs(CollectionService:GetTagged(reverbTag)) do
		parts[part] = reverbType
	end
end
 
-- function to check if a position is within a part's extents
local function positionInPart(part, position)
	local extents = part.Size / 2
	local offset = part.CFrame:pointToObjectSpace(position)
	return offset.x < extents.x
		and offset.y < extents.y
		and offset.z < extents.z
end
 
local reverbType = SoundService.AmbientReverb
 
while true do 
	wait()
	if not localPlayer then
		return
	end
 
	local character = localPlayer.Character
 
	-- default to no reverb
	local newReverbType = Enum.ReverbType.NoReverb
 
	if character and character.PrimaryPart then
		local position = character.PrimaryPart.Position
 
		-- go through all the indexed parts
		for part, type in pairs(parts) do
			-- see if the character is within them
			if positionInPart(part, position) then
				-- if so, pick that reverb type
				newReverbType = type
				break
			end
		end
	end
 
	-- set the reverb type if it has changed
	if newReverbType ~= reverbType then
		SoundService.AmbientReverb = newReverbType
		reverbType = newReverbType
	end
end

I know that I put it into a localscript that I maybe put in replicatedFirst ?
Where to put that script ? What should I do with parts to make the script work ? Will it work with several parts used as rooms ? Thanks for replying.

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