So, while ago I made this sound system with a mute and unmute button and it worked perfectly well, but for some reason It is not working now when I brought it into one of my games.
Here is the code:
local CoffinSong = script:WaitForChild("CoffinDance")
local Running90 = script:WaitForChild("RunningInTheOofs")
local WiiTheme = script:WaitForChild("WiiTheme")
local Mute = script.Parent.MuteButton
local Unmute = script.Parent.UnmuteButton
local SongPlayingText = script.Parent.SongName
local SongsMuted = false
Mute.MouseButton1Click:Connect(function()
print("Songs were muted")
CoffinSong.Volume = 0
Running90.Volume = 0
WiiTheme.Volume = 0
Mute.Position = UDim2.new(0, 0,1.1, 0)
Unmute.Position = UDim2.new(0, 0,0.89, 0)
end)
Unmute.MouseButton1Click:Connect(function()
print("Songs were unmuted")
CoffinSong.Volume = 0.5
Running90.Volume = 0.5
WiiTheme.Volume = 0.5
Unmute.Position = UDim2.new(0, 0,1.1, 0)
Mute.Position = UDim2.new(0.002, 0,0.89, 0)
end)
while SongsMuted == false do
CoffinSong:Play()
SongPlayingText.Text = "Song Playing: Astronomia(Coffin Dance) by Vicetone"
CoffinSong.Ended:Wait()
Running90:Play()
SongPlayingText.Text = "Song Playing: Running in the OOFS"
Running90.Ended:Wait()
WiiTheme:Play()
SongPlayingText.Text = "Song Playing: Wii theme"
WiiTheme.Ended:Wait()
end
I get this error: 22:58:58.701 - Failed to load sound rbxassetid://5054555073: Unable to download sound data