Someone on the forums was having issues with this event, so I tried this simple code in Play Solo, and it works fine. However, it doesn’t print the message when I’m in a server.
Someone on the forums was having issues with this event, so I tried this simple code in Play Solo, and it works fine. However, it doesn’t print the message when I’m in a server.
The server can’t correctly read various properties that Sounds have, such as TimeLength, TimePosition, and IsPlaying. When used in a LocalScript, this will work fine.
Okay, yeah it seemed likely. Thank you.