This week or so all sounds started causing errors (Boing is not a valid member of SoundService) in all LocalScripts, I’m sure they worked before.
I also observed that in Studio, the SoundService contained dozens of duplicates of these sounds (~20 instances of Boing, ~20 instances of Victory etc). I don’t think that’s supposed to magically happen too.
Can reproduce in a local server. Doesn’t happen when I Play Solo.
Left is the server, right a client: