Welcome to SparkMetal!
What is SparkMetal?
In the simplist terms, SparkMetal is a custom gun + tactical shield framework.
It has an easy-to-use modular gun system, and a detailed readme describing what goes on behind the scenes and how to use it.
Easily handle the user’s inventory
local core = script.core local ch = require(core.ClientHandler) local player = game.Players.LocalPlayer ch.init(player) ch.addItem(player, "wm_pistol") ch.equipShield(player, "tacticalshield")
- 3 firemodes - shotgun, automatic, and semi-auto
- Bullet physics (shoutout to Making a combat game with ranged weapons? FastCast may be the module for you!)
- Q/E Leaning
- Bullet tracers/particles
- Clean, organized, and up-to-date code
- Custom tool engine
- Basic code to control user inventory:
Also comes with a custom camera + aim zooming mechanism
Currently accepting pre-orders, really up to discussion about the price.
Add me on Discord: George#2294