Specular property for meshes

(Not 100% sure if I’m using the right term for this)

As a builder myself who loves to use meshes when possible to make an area look cooler, however at some angles, the meshes will have this ugly white “glare” going across them like so :

I think it would be useful for builders to have a property to change the specular on the mesh.

Change the material to something like slate for the time being, but yeah, I wish we could change that without changing the material.

Came here to say this. Learned a long time ago that materials affect the specular highlight of meshes.

Just mess around with it a bit and you should be able to find what you’re looking for. I’ve found that fabric is the most matte.