Hey everyone! I started running ads for my game on Friday, and I think they did okay. I am not really sure. I still have one more day of them to go. Here are the stats:
Everything is still updating, and like just started coming through. My playtime is pretty low, but over the past few days it has been climbing. I have no idea why my retention is so high ngl. I am pretty proud though, as this is my first time every running ads and actually publishing a game. I would like to hear some thought on my performance and any tips you guys may have!
Oof.. how long was the ad campaign? I think you’re usually supposed to have constant ads for 2-4 weeks to funnel people to your game until it hopefully hits the algorithm and begins gaining a playerbase organically
Ik right, kinda hits me in the chest thinking about it the campaign was $20 a day for 5 days, but it only ended up spending around like $86 or something. I am having a big update this weekend, so I might run more ads to see if this update fixes the playtime and stuff (adding quests and other things)
Wow that’s a lot of money ) :
7.1k visits and 0 CCU isn’t a great turnout for $86 either
I would definitely say you should try to improve everything you can before you try to dump more money into ads if you’re planning to do so again because clearly something didn’t work sadly
I bet the game probably would’ve done a lot better with a studio’s budget because the game was surprisingly well made when I tried it out, just a little confusing at first with the lever lol
Haha yeah, I am working on fixing the onboarding as well. I changed the location of the lever to be closer to the player.
Thank you this was my first time ever actually finishing and releasing a game, so it means a lot. I wish I had the money to do that, I am just a broke teenager lol. Well I mean . . . my money is in my high yield so I am not using that. I hope I can fix these things and get the game on its feet! I have 147 people interested in the event, so maybe a few will join on saturday
My stats are starting to update. Still not getting any players lol. I am releasing an update Saturday, and I think I will put in a small ad campaign to see if the update fixes the problems, and hopefully get some hsers. I am realizing that I guess my game is fun enough for people to come back, it just does not have enough to do and stay for long enough. I am adding quests Saturday, and maybe playtime rewards. Also adding in ads if Roblox will approve my questionnaire thing idek.