SpotLight Weird Behaviour when Shadows are ON!

https://gyazo.com/69348a0774e244b1b33e64f10239edb5
https://gyazo.com/3342437ef42a7b6d53a5d2e731030ff4

Graphic Settings: Max
Lighting Settings:

Spot Light Properties:
image

Expected behavior

The light should render normally without any issues

Aren’t shadows on lights rendered above that graphic level? It mostly seems like your model is blocking the light itself

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As it correctly pointed out above it looks like the model itself is blocking/shadowing the light source.
See this setup as a working example

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I am pretty sure this didn’t happen a couple of days ago when I was also using the new Unified Lighting. Were there any changes to it?

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