SpringConstraint needs some time to work correct

Hi,
I’ve noticed that a SpringConstraint in my game takes some time before it starts working smoothly, approximately 1 to 1.5 minutes before it works correctly. During the time it’s not working properly, it’s hard to go through the door.
Note: I use a HingeConstraint for the door.
Thanks,
~ Zauber009

Expected behavior

The SpringConstraint should work correctly right after the game starts, without any delay. The part should move smoothly, and the door should be easy to pass through immediately.

A private message is associated with this bug report

To narrow this down, could you please try forcing the network owner of the door to be the player and see whether this produces the desired behavior?

I will try it tomorrow, thanks for the first answer!

Or maybe I will try it a few days later…
Sorry for not trying it, I will try it tomorrow.

I‘m very sorry for not anwering, I keep and keep forgetting is every day :frowning:
If I am not forgetting it again I will try it today… Thanks for you time…

Hello,
so, “Network Ownership API cannot be called on Anchored parts welded to Anchored parts.”
I have a unanchored part (the main part) and 3 other parts that are anchored but not welded to the door.
Thanks

Hi,

Can you please provide a repro file with clear instructions on how to reproduce the issue you’re seeing?

Thanks!

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