Hi,
I’ve noticed that a SpringConstraint in my game takes some time before it starts working smoothly, approximately 1 to 1.5 minutes before it works correctly. During the time it’s not working properly, it’s hard to go through the door.
Note: I use a HingeConstraint for the door.
Thanks,
~ Zauber009
Expected behavior
The SpringConstraint should work correctly right after the game starts, without any delay. The part should move smoothly, and the door should be easy to pass through immediately.
Hello,
so, “Network Ownership API cannot be called on Anchored parts welded to Anchored parts.”
I have a unanchored part (the main part) and 3 other parts that are anchored but not welded to the door.
Thanks