Hello, I was creating a staff door but seems like my scripts doesn’t works, can someone help?
Thanks for reading
Hello, I was creating a staff door but seems like my scripts doesn’t works, can someone help?
Thanks for reading
Maybe send the scripts here so we see what doesn’t work.
This should help you: Player | Documentation - Roblox Creator Hub
Use the :GetRankInGroup(GroupId) API and then compare the value with the rank values in your group.
What is your script? Please send it so I can help.
Hey, this is my script.
–Settings
GroupID = 6541198 --Insert the group ID here
Rank = 229 --Insert the staff+ rank(Number)
NonRank = 227
–THE SCRIPT
local h
script.Parent.Touched:connect(function(Part)
h = Part.Parent:FindFirstChild(“Humanoid”)
if Part.Parent:FindFirstChild(“Humanoid”) then
local Player = game.Players:GetPlayerFromCharacter(Part.Parent)
if Player:GetRankInGroup(GroupID) >= Rank then
script.Parent.Transparency = 1
script.Parent.CanCollide = false
wait(0.5)
script.Parent.Transparency = 0
script.Parent.CanCollide = true
elseif Player:GetRankInGroup(GroupID) <= Rank then
if h ~= nil then
h.Health = 0
end
end
end
end)
Please put your code between three backticks like this:
```
–Code here
```
It makes the code easier to read.
Here is formatted version:
GroupID = 6541198 --Insert the group ID here
Rank = 229 --Insert the staff+ rank(Number)
NonRank = 227
local h
script.Parent.Touched:connect(function(Part)
h = Part.Parent:FindFirstChild(“Humanoid”)
if Part.Parent:FindFirstChild(“Humanoid”) then
local Player = game.Players:GetPlayerFromCharacter(Part.Parent)
if Player:GetRankInGroup(GroupID) >= Rank then
script.Parent.Transparency = 1
script.Parent.CanCollide = false
wait(0.5)
script.Parent.Transparency = 0
script.Parent.CanCollide = true
elseif Player:GetRankInGroup(GroupID) <= Rank then
if h ~= nil then
h.Health = 0
end
end
end
end)
Now, what isn’t working in the script?
Please put your code in a lua code block.
Also, what in the name of alvin aley is this? Can you explain how it works?
Why is there just a declared variable that isnt assigned to anything?
“local h”
I think you need something at the variable h like airsoft said, I don’t know what should be as script in the variable but I am pretty sure its the variable which is the problem.
GroupID = 6541198 --Insert the group ID here
Rank = 229 --Insert the staff+ rank(Number)
NonRank = 227
local h
script.Parent.Touched:connect(function(Part)
h = Part.Parent:FindFirstChild(“Humanoid”)
if h then
local Player = game.Players:GetPlayerFromCharacter(h.Parent)
if Player:GetRankInGroup(GroupID) >= Rank then
script.Parent.Transparency = 1
script.Parent.CanCollide = false
wait(0.5)
script.Parent.Transparency = 0
script.Parent.CanCollide = true
elseif Player:GetRankInGroup(GroupID) <= Rank then
if h ~= nil then
h.Health = 0
end
end
end
end)
Nothing looks wrong with this script, it should work. Are there any errors?
You can have a variable that isnt defined and it an still be defined later on. Ill give 2 examples.
function something()
local a = true
return false
end
the variable will return false, as it was called in the script. here’s a clearer example:
local int -- nothing assigned
int = 20 -- new value
so now int = 20
Didn’t I already say this like 7 minutes ago…
Solved!---------------------…
I said it so he can understand it. hence the explanation, since i was assuming that he didn’t know what undefined variables were
Ah right. Forgot bout that. Thanks for the reminder.