Stage not Cloning in the Right Area

So im Making a Donation Type Game and it has Features that other’s Dont have
Example : Choosing Your Own Stage Everything Works so Far Except When i Click the Stage I want it spawns in the Wrong Place it is supposed to Spawn at

Stage:MoveTo(Base.SpawnPoint.Position)

But instead of Spawning on at My Stage it Spawns Else Where How Can i Fix this

Script

print(“Running”)
local Plr = game.Players.LocalPlayer
local RPS = game:GetService(“ReplicatedStorage”)
local Stages = RPS:WaitForChild(“Stages”)
local Stands = workspace.Stands
local Base = Stands.Stands.Base
local Button = script.Parent
local GUI = Plr.PlayerGui:WaitForChild(“CloneUI”)

script.Parent.MouseButton1Click:Connect(function(Click)
local Stage = Stages:WaitForChild(script.Parent.Parent.Name)
Stage = Stage:Clone()
Stage.Parent = Stands.Stands
Stage:MoveTo(Base.SpawnPoint.Position)
GUI.ScrollingFrame.Visible = false
GUI.TextLabel.Visible = false

end)

1 Like

Instead of using :MoveTo(), Set the CFrame and the Orientation of the stage to where it should be.

there are Multiple Stages and it glitching

Then teleport it to the right one…?

yes
thats what i want i have been stuck here fo hours

I already told you what to do instead?

how do i do this can you explain