this is my stamina script and the problem is if my stamina is 0 but it still running how do i fix this?
local player = game:GetService("Players").LocalPlayer
local camera = game:GetService("Workspace").CurrentCamera
local uis = game:GetService("UserInputService")
local tween = game:GetService("TweenService")
local module = require(game:GetService("ReplicatedStorage"):WaitForChild("Tween"))
local rs = game:GetService("RunService")
local stamina = 100
local sprint = false
uis.InputBegan:connect(function(input,typing)
local char = player.Character or player.CharacterAdded:Wait()
if typing then return end
if input.KeyCode == Enum.KeyCode.LeftShift then
if stamina >= 1 then
print("Sprinting")
sprint = true
tween:Create(camera,module.run,{FieldOfView = 80}):Play()
char.Humanoid.WalkSpeed = 35
end
end
end)
uis.InputEnded:Connect(function(input,typing)
local char = player.Character or player.CharacterAdded:Wait()
if typing then return end
if input.KeyCode == Enum.KeyCode.LeftShift then
print("Walking")
sprint = false
tween:Create(camera,module.walk,{FieldOfView = 70}):Play()
char.Humanoid.WalkSpeed = 16
end
end)
rs.Heartbeat:Connect(function(Deltatime)
if sprint then
print(stamina)
if stamina > 0 then
stamina = stamina - 10 * Deltatime
end
end
end)