Start of Zombie Game Journey | Working Damage and Particles!

I have just completed the first of many steps of my dev journey. I plan on getting custom gun models but just want to knockout what I presume is going to be the hardest. Please Let me know what you think and how I can make it better.

So far for the game design I have create my own particles for the bullet stream, dust particles if the ray doesn’t hit a zombie and blood particles if it does hit a zombie.

2 Likes

it lokked good for me just improve later on the update plus i can be a testter for your game

The recoil could be better. It seems like it is a toy gun.

Maybe make it so the players arm go up a bit.