Hi there! So basically, I have run into this problem where the startergui items clone into the player’s gui twice. I have done a bunch of experimenting, but I can’t seem to fix this.
Based on previous articles I have read, I have added things like printing when the character is added, to make sure that the character adding multiple times was not the issue. I tried turning CharacterAutoLoads off and manually loading in the character, it didn’t work.
As you can see, the player and the character are both added in once.
This is my startergui:
This is what happens when I run the game. Even though I only have one “MenuLocal” script inside of StarterGui, roblox clones it twice for some reason into PlayerGui
Since it is roblox (or precreated modules) that handle the cloning and stuff for this, I am not quite sure why it is cloning it twice into the playergui. This is messing up some really important aspects of the game, and I appreciate any help.