Basically sums it up.
This is kind of annoying. Would like a fix.
edit: here’s the repro
repro.rbxl (12.1 KB)
press the reset button. script is in StarterPlayerScripts
Basically sums it up.
This is kind of annoying. Would like a fix.
edit: here’s the repro
repro.rbxl (12.1 KB)
press the reset button. script is in StarterPlayerScripts
Bug still exists.
This bug is still happening. It happens 100% of the time when you switch it to false right after a character dies.
-- In a LocalScript under StarterCharacterScripts
local sg = game:GetService("StarterGui")
local hum = script.Parent:WaitForChild("Humanoid")
sg:SetCore("ResetButtonCallback", true)
hum.Died:Connect(function()
-- wait(.1) -- Waiting at least .1 seconds will prevent the bug
sg:SetCore("ResetButtonCallback", false)
end)