StarterGui:SetCore('ResetButtonCallback', false) brings up the menu

Basically sums it up.
This is kind of annoying. Would like a fix.

edit: here’s the repro
repro.rbxl (12.1 KB)
press the reset button. script is in StarterPlayerScripts

1 Like

Bug still exists.

This bug is still happening. It happens 100% of the time when you switch it to false right after a character dies.

-- In a LocalScript under StarterCharacterScripts

local sg = game:GetService("StarterGui")
local hum = script.Parent:WaitForChild("Humanoid")

sg:SetCore("ResetButtonCallback", true)

	-- wait(.1) -- Waiting at least .1 seconds will prevent the bug
	sg:SetCore("ResetButtonCallback", false)