Starting map size

Hello everyone.

I am having a bit of trouble. I am starting to make a little train game. I was just wondering. If I want to have like 4 stations there. And the drive time between them like 1 - 2 minutes. How big do you think the starting terrain should be. I have tried 512x512 but that was way too small. All help appreciated.

Have a nice day

2 Likes

Around 60 km/h(37mph) this is the limit

Well this is physics, right? Distance=SpeedTime:
120sec = 1/30hour;
(1/30H)
(37MPH) = 37/30 Miles or 6512ft. So Three Maxed out 2048 BasePlates size, or over 1628 terrain cells (4 studs each) where 1ft= 1stud and your players are therefore 5ft+hats for scale. 1628 is the minimum terrain-cell-distance of two minutes at 37studs/sec, so you’d want it higher, mabye 1828 for 400 stud borders around those corner stations

2 Likes

So around 6k x 6k? Thanks for your answer

Try generating a lot of terrain,you could try using the part to terrain plugin,or the generate terrain from the official roblox.

Making an train based game,wow,that is sort of complex,i would recommend making an map of the size of those RP Airplane Games,but the water is grass(from terrain) xd,i hope it helps…My post probably didnt help you,sorry if it didnt.

1 Like