I use static type so my spell can have that wiggle to it but the looks of it when it gets far just ruins it, is this intended behaviour? what can I do
I use static type so my spell can have that wiggle to it but the looks of it when it gets far just ruins it, is this intended behaviour? what can I do
It looks fine to me. What is the issue?
It’s not supposed to be wide like that, its getting distorted

Could you link a model of the trail or something? I can’t seem to reproduce this
Can’t seem to reproduce this in studio either by moving the part but, it looks like it only does that ingame (does work in studio in play mode). try getting a static trail (with a texture) and move the part/attachments away from u with a script
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