Sticking to moving objects!

Due to the release of :GetRenderCFrame(), I was finally able to make it so that characters in my game can never fall off of moving/rotating ships. No matter how quickly a part you’re standing on is moving/rotating, you’ll never get tossed off. It also works with any number of players you put on it, and you won’t see them jitter around at all. It’s pretty neat!

1080p60 footage:
[video width=425 height=344 type=youtube]nzEhq47K88A