I write this script for destroying only parts, but it still trys to destroy the terrain.
local parts = game.Workspace:GetChildren()
for i,v in pairs(parts) do
if v:IsA("BasePart") then
v:Destroy()
end
end
I write this script for destroying only parts, but it still trys to destroy the terrain.
local parts = game.Workspace:GetChildren()
for i,v in pairs(parts) do
if v:IsA("BasePart") then
v:Destroy()
end
end
for i,v in pairs(game.Workspace:GetChildren()) do
if v:IsA("BasePart") and v.ClassName ~= "Terrain" then
v:Destroy()
end
end