I have a thing where you step into an area the player gets frozen (walk speed set to zero and humanoid root part anchored). The only problem is that the player’s walking animation won’t stop when frozen. I have tried to use Stop() on the walking animation but it didn’t work, could anyone help?
It did not work, but I solved it. The issue was that I anchored the HumanoidRootPart and it froze it’s last animation, the only problem I have now is that the player can jump