I accidentally left a place running for about 2 hours earlier, and when I clicked Stop it froze Studio again.
Now Studio can’t open any autosaves or even published games without crashing.

Here’s the log from the terminal when I try to open a local file, if that helps
1553547510.24712,61455c0,6 Info: GamesPageController::onGameClicked(0)
1553547510.24732,61455c0,6 Info: RobloxMainWindow::createAndShowIDEDoc with task EditFile
1553547510.40790,61455c0,6 Info: RobloxIDEDoc::open - start
1553547510.41237,61455c0,6 Info: Locking DataModel
1553547510.42214,61455c0,6 Info: Initializing Ogre
1553547510.42239,61455c0,6 Info: Initializing View
1553547510.42754,61455c0,6 Metal renderer: AMD Radeon R9 M370X
1553547510.42758,61455c0,6 Caps: ThreadSafe 1 Framebuffer 1 Shaders 1 Compute 1 Instancing 1 ConstBuffers 1
1553547510.42760,61455c0,6 Caps: Framebuffer: MRT 4 MSAA 8 Stencil 1
1553547510.42761,61455c0,6 Caps: Framebuffer: Depth16 1 Depth24 1 DepthFloat 1
1553547510.42762,61455c0,6 Caps: Texture: RGB10A2 1 RG11B10F 1
1553547510.42763,61455c0,6 Caps: Texture: DXT 1 PVR 0 ETC1 0 ETC2 0 Half 1
1553547510.42764,61455c0,6 Caps: Texture: 3D 1 Array 1 Depth 1 MSAA 1
1553547510.42765,61455c0,6 Caps: Texture: NPOT 1 PartialMips 1 CubeMipGen 1, CubeFramebuffer 1
1553547510.42766,61455c0,6 Caps: Texture: Size 4096 Units 16
1553547510.42767,61455c0,6 Caps: ConstantBufferSize 65536
1553547510.42768,61455c0,6 Caps: 32bIdx 1
1553547510.42769,61455c0,6 Caps: ColorBGR 0 HalfPixelOffset 0 RTFlip 0 MinusOneToOneDepth 0
1553547510.42912,61455c0,6 Metal: creating framebuffer 1280x960
1553547510.42916,61455c0,6 Video memory size: 2147483648
1553547510.43965,61455c0,6 Loaded 1025 shaders from pack metal_osx variant FFlagExtendedHdrPrecision (3296377 bytes)
1553547510.43971,61455c0,6 Compiled 205 shaders in 10 ms
libpng warning: iCCP: known incorrect sRGB profile
1553547510.54095,61455c0,6 Info: Initializing Explorer
1553547510.54102,61455c0,6 Info: RobloxViewStudio::RobloxViewStudio - start
1553547510.54103,61455c0,6 Info: Marshaller
1553547510.54105,61455c0,6 Info: BindToWorkspace
1553547510.54111,61455c0,6 Info: RobloxView::RobloxView - end
1553547510.54113,61455c0,6 Info: RenderScheduler::RenderScheduler - start
1553547510.54114,61455c0,6 Info: Marshaller
1553547510.54116,61455c0,6 Info: BindToWorkspace
1553547510.67533,61455c0,6 Info: ConfigureStats
1553547510.67554,61455c0,6 Info: RenderJobCyclic
1553547510.80773,61455c0,6 Info: Loading File : /Users/LoganDark/Documents/Roblox/AutoSaves/Place_AutoSave_25.rbxl
1553547511.02725,61455c0,6 Metal: creating framebuffer 558x1486
1553547511.02733,61455c0,6 Metal: creating framebuffer 558x1486
1553547511.12359,61455c0,6 Info: Initializing Terrain
1553547511.12364,61455c0,6 Info: Initializing Undo
1553547511.13914,61455c0,6 Info: Open Success
1553547511.15942,61455c0,6 Info: RobloxIDEDoc::openPlaceSessionConfigWithStream - end
1553547511.19024,61455c0,6 Info: RobloxIDEDoc::activate - start
1553547511.19381,61455c0,6 Info: RobloxMainWindow::showTabWidgets
And when I try to open a published game, it’s pretty much the same but with
1553547638.39624,fc595c0,6 Metal: resizing main framebuffer to 1806x1016
1553547638.57898,fc595c0,6 Metal: creating framebuffer 1280x960
1553547638.57907,fc595c0,6 Metal: creating framebuffer 1280x960
1553547638.71723,34a2000,6 Info: DataModel Loading https://assetgame.roblox.com//Asset/?id=[censored]
at the end.