Stopping Multiple Gui's From Showing Up

I forgot an end my fault, but it wasn’t neccessary to add that piece of code, I just wanted to know what you meant by “words” and “platform” but I get what you mean now.

I can’t really help right now since I have to go to bed, but I believe the issue is in the “ColorBlindTest” screengui where the OnClientEvent is going to be fired.

Add this to the local script inside it and see what it prints in the console;

game.ReplicatedStorage:WaitForChild("RemoteEvent2").OnClientEvent(function()
print("Client Event Fired")

script.Parent.Enabled = true

print("ColorBlindTest is enabled")
end)

This will be my last reply since I’m have to go to sleep I’m sorry, I hope it works and I’ll help you later tomorrow if it doesn’t. Goodluck and goodnight (if it’s night where you are lol).

1 Like

It still didn’t work this is what it said in the output

Play_MazeOfHeck touched the part B)

  ColorBlindTest is not enabled

  ColorBlindLockScreenTest is not enabled

  Fired remote event

  Client Event Fired

  ColorBlindTest is enabled