I am making a dead rails like dragging system and when the player rotates a part, I want them to be unable to turn around and stuff. I already got the dragging system done but I just need to know how I would go about disabling their ability to turn. (Always in first person btw)
the code
humanoid.AutoRotate = false
should make your player not rotate.
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but the problem is the player rotates the part using right click
I think they may have a custom camera script but maybe you can turn the player camera to scriptable or locked when right click is held, if you lock it in place it will become a bit buggy if the player is moved
You can unlock the mouse by modifying the default player scripts.
This makes it so they cant turn in first person: