Stopping script from detecting every part a humanoid touches

I am trying to make a script that detects when a part is touched from a local script but it detects every part that a humanoid touches and not a specific part.

The issue is that the part im trying to locate is supposed to be copied once a player does a certain thing, so when the game loads the script spams that it couldn’t find “GS.Portals.Portal1.Hitbox” because when you load in its in replicated storage since it hasn’t been copied yet. How do I make it so it can detect the portal when it is copied into workspace?

Here is the script for the touch script,

local player = game:GetService("Players").LocalPlayer
local character = script.Parent
local humanoid = character:WaitForChild("Humanoid")

local GS = game.Workspace.GameService

local RS = game:GetService("ReplicatedStorage")

local debounce = false



humanoid.Touched:Connect(function(hit)
	if hit == GS.Portals.Portal1.Hitbox then
		

			if debounce == true then return end
			debounce = true

			
			game:GetService("ReplicatedStorage").Floor2:FireServer()


	end
end)

And the remote event script for the copy,

local Player = game:GetService("Players").LocalPlayer
local character = Player.Character
if not character or not character.Parent then
	character = Player.CharacterAdded:wait()
end
local Root = character:WaitForChild("HumanoidRootPart")
local GS = game.Workspace.GameService
local TotalButtons = Player:WaitForChild("TotalButtons")

local Portals = game:GetService("ReplicatedStorage"):WaitForChild("Portals")

local RS = game:GetService("ReplicatedStorage")

--Main

TotalButtons.Changed:Connect(function(newValue)
	print(newValue)
	if newValue >= 8 then
		RS.Clone1:FireServer()
		
		elseif newValue >= 16 then
		RS.Clone2:FireServer()
		
			elseif newValue >= 24 then
		RS.Clone3:FireServer()
		
	end
	
	
end)

Every time i run the game the output is spammed with errors and if anyone knows how to fix this please help me out, thank you.

So if I am correct, I believe that you are saying that the game can’t find the part in the workspace because the part is simply not in the workspace yet. A simple solution to your problem would to be to disable the script in ReplicatedStorage, and simply reenable it once it is in the workspace. If this is not when you meant, please inform me what I said incorrectly