Storing objects into a datastore

i am currently working on a tower defense type game and i don’t know how to store each tower via a datastore. would i just give each tower an id and save that and retrieve each id when i need it or is there another way to do so?

You need to save each tower that a player has in their inventory? If so, an id/name system would be your best bet. Good luck :slight_smile:

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yeah thats what i figured. well im going to be working on that now

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