Working on an RPG that will feature a Storyline.
However, what is the best practice for progressing through the story & animating the Custscenes?
I’m looking at storing a Value within the Player that is saved, eg, “Season 1, Chapter 1, Part 1” that will take note of where the Player is in a certain event.
When it comes to calling these events, I plan on having a folder in Replicated Storage containing modules corresponding to the Players Value.
Eg.
Storyline
Season 1
Chapter 1
Part 1
Part 2
Part 3
Etc.
Opinions?