Strange decal lighting issue

I recently had this situation where I needed to put a picture of the default roblox wood on top of colored part.
Then this happens where it looks as if it’s clipping, but there is only one decal on this mesh.
image
The decal is on a meshpart, and the texture image is 1080x1080.

If it is a moving part that overlaps the main wood, try to separate it a bit from one of the others.