Strange issues occuring after transfering experience to group

Since transferring the test universe of my experience to my group earlier today, there has been a number of strange issues occurring in-game, such as some animations not playing and the atmosphere not updating when your camera goes underwater. More strangely, these issues do NOT occur in studio play solo mode, and there doesn’t seem to be any errors. I checked to make sure the permissions on the working and non-working animations were the same, and they were, so I’m not sure why a few animations don’t play in-game when most do.

I followed the instructions and remade all packages and API keys in my experience before testing, and even waited a few more hours thinking maybe the transfer was still lagging behind on a few things, but the issues still persist about 8 hours later. If any engineer could look into this I would appreciate it, otherwise I suppose I’ll just transfer the experience back to my profile.

Link to the experience that was transferred: Arcane Odyssey Test Universe - Roblox

There is also this client-side core error, but unsure if its meaningful:

EDIT: We found the issue, it seems like transferring the experience to a group changed the run order of some of the scripts on startup which in turn caused some important client-side code to infinitely yield

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Definitely would be helpful to get this resolved ASAP as this will bottleneck development features and prevent untested hotfixes making it to the live game.

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To add onto this:

  • It seems that some of the things that are broken (only in live servers) seem to be silently erroring; that is, the thread will stop, but no errors are printed in either client or server consoles
  • Issues also cannot be replicated in multi-client studio playtest or by anyone that wasn’t the creator of original assets in studio (can’t be replicated at ALL in studio)
  • Definitely experience specific, as transferring this game as a test dummy to a group earlier today was flawless
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Hey There,
Thanks for the report. The experience ownership transfer succeeded without any issues.
It seems that you have already identified the root cause.
Let us know if this needs further investigation.

It’s been resolved now, a server script race condition that only became an issue after the transfer was the root cause, presumably due to the transfer changing the order in which the scripts run for some reason.

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