Since transferring the test universe of my experience to my group earlier today, there has been a number of strange issues occurring in-game, such as some animations not playing and the atmosphere not updating when your camera goes underwater. More strangely, these issues do NOT occur in studio play solo mode, and there doesn’t seem to be any errors. I checked to make sure the permissions on the working and non-working animations were the same, and they were, so I’m not sure why a few animations don’t play in-game when most do.
I followed the instructions and remade all packages and API keys in my experience before testing, and even waited a few more hours thinking maybe the transfer was still lagging behind on a few things, but the issues still persist about 8 hours later. If any engineer could look into this I would appreciate it, otherwise I suppose I’ll just transfer the experience back to my profile.
Link to the experience that was transferred: Arcane Odyssey Test Universe - Roblox
There is also this client-side core error, but unsure if its meaningful:
EDIT: We found the issue, it seems like transferring the experience to a group changed the run order of some of the scripts on startup which in turn caused some important client-side code to infinitely yield
