7z99
(cody)
#1
Hello!
I was making a GFX for my game, when I subdivided to make more parts to bend and position, I noticed strange shading, both smooth and flat.
I’ve tried using the edge split modifier and merging by distance, but nothing worked. Any help?
Smooth Shading:
Flat Shading:

2 Likes
Go to the V icon sort of thing called (Object date properties) and select the normal dropdown and uncheck auto smooth. This should fix your issue. 
3 Likes
7z99
(cody)
#3
Thank you! That was the strangest thing ever haha. That will probably fix some of the shading issues I’ve been having on a few other meshes.
1 Like