StreamingEnabled: Models turn into purple untextured boxes when streamed out [with/without LOD]

Entire models are looking like untextured boxes when unloaded by streaming enabled. I’m also using LevelOfDetail on some if it helps, however it affects models without it too. This is seen by any player inside the game, not only me. No updates were made to the game and everything looks fine in studio, as well for the building in game when up close to it.




Expected behavior

I expect the models to be low detail or just not be visible at all if far.

A private message is associated with this bug report

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I’ve received reports from this within the community for my experience, Oaklands, as well.

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See Error Texture on Map for every similar issue and we’re looking into this

Hi, please let us know if the response here doesn’t work for you:

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