StreamingEnabled: ProximityPrompt bug?

Sure, here’s the file. Once you enter play-test, you’ll see two Parts, the one hanging in the air is a proximityprompt holder, and the one standing on the baseplate is a long-range teleporter.
StreamingEnabledTest.rbxl (58.8 KB)
The initial state set by the Server is true. The Client sets it to false when entering to the game.