Streamingenabled Still Seemingly Active After Being Made False

So, in my game, I set streamingenabled to true and made certain parts persistent for game loading in and what have you. It was working fine. For some reason, now, even when I turn streamingenabled off, everything still stays streaming on studio. On roblox player (the actual website where its published) laptop works fine, it does not stream enable. but on mobile, it does stream enable.

What have I done:

  1. I have reset studio

  2. I have made all parts default.

  3. I have another place in the main game that also has streamingenabled off.

  4. I have already checked and I know my game does not have any scripts that toggle streamingenabled or part loading in on and off

  5. I have tested on both laptop and mobile.

  6. It has worked streamingenabled off in the past, no idea why it is not now. Maybe an update?

  7. I have tested increasing the streamingenabled value very high just in case it still runs when off and nothing still streams as shown in video below.

  8. After I increased, I turned it off and it still show streaming. I also check in studio when running and streamingenabled is off.

Below I have provided a video of the issue. I first show how when streamingenabled is on, it does work because I get parts not loaded in errors, because they are out of range, this error is good because it shows streamingenabled does what its supposed to (I did not set models to persistent on purpose),. Then I show what happens when it is off. Everything works perfect as if parts are loaded in, but the actual game shows that they are not and is ACTING like its streaming, but it cant be because the parts are loaded in, indicated by the game starting up perfect.

Like I said before, in actual roblox website, laptop does not stream and works as intended. but for some reason on my mobile (which has worked fine in the past with streamingenabled off) still shows streamingenabled as true, or acts like it, because again in order for the game to work I have parts outside streaming bounds that should be loading in if it was truly on. I have also attached privately

Video below is uploaded with good quality, if it shows up low quality for you, make sure you video watching settings are at a high quality.
Link to Video of Streaming Issue

I have also attached privately the world model with the issue. The world has been cut to bare bones only whats needed to see how it does not work properly. I tested it on my end and yes it does not work as well so it should be good for you to test.

Expected behavior

What I expect to happen is for when streamingenabled is set to false, it works as intended, across all platforms, laptop and mobile alike.

A private message is associated with this bug report

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